With a whopping 8 classes, and over 100 perks/flaws/traits, no hero will ever be the same! Now each hero you recruit should feel very unique and have their own powerful bonuses. The heroes you recruit will each come with their own stats, perks, flaws, etc. New to SFH3 is the ability to recruit and manage your own heroes! The result should be a great new experience while keeping the usual feel we’ve come to know and love. We’ve listened to your comments and have made a HUGE number of changes to the game. We’ve been hard at work on Strike Force Heroes 3, and it will finally be here within the next few weeks. You’ve asked for it, so it’s finally coming! Have a comment? Join the discussion on facebook! Strike Force Heroes 3: Revealed! February 27, 2015 Their Satellite Beam killstreak zaps and freezes every enemy on the field into a solid block of ice.Ĭloser to launch we’ll have our next update with gameplay coverage! They excel in inflicting elemental effects with their beam weapons and ammo regeneration. They can dodge projectiles, be permanently stealthed while out of enemy vision, or use smoke bombs to flee or engage in combat.Įlites are superior soldiers armed with experimental future technology. Ninjas move in and out of the shadows, taking out their enemies quickly with close range combat. Without spoiling too much, here are two of them. In addition to classes from our previous games, there are a few new ones. This way you’ll constantly be getting access to new exciting weapons as you complete missions. Rather than bombard players with all the weapons at once, you’re now able to gradually unlock more and more weapon types as you play. In the workshop you can build your blueprints to earn the weapon, and cause it start appearing in the shop, slot machine, and after matches. You’ll be able to upgrade a weapon 5 times to get an increase to all of its stats.Īlso, completing missions will earn you blueprints. In the workshop you will be able to upgrade any of your weapons. If you were to replay older missions, you would get a random weapon every single time! No need to buy weapons anymore, you’ll be earning them automatically as you play! You may unlock a new class, a new blueprint (more on that below) or, on the later missions, a powerful, unique hero. We love weapons, you love weapons, everyone loves weapons! So now each mission/difficulty you complete has a unique reward for completing it. With 60 missions at 3 difficulty levels each, Strike Force Heroes 3 has the most missions (double) than any other game we’ve ever made! Being one of the biggest games we’ve ever made, there’s quite a lot of testing to be had! We will, of course, give updates when we have a launch date, but for now… More features! The game has been complete for a while now but is undergoing some rigorous testing to make sure it’s completely bug free for launch. Have a comment? Join the discussion on facebook! Strike Force Heroes 3: Update! April 27, 2015 We hope you’ll have as good a time playing it as we did making it! We’re very excited to finally be releasing Strike Force Heroes 3. Unfortunately Flash is notorious for performance problems with real-time online games so to get around that you can now fight your friend’s squads! Simply customize your squad however you like and send your “Squad Code” to a friend and challenge them to beat your best soldiers! One of our biggest requests has always been multiplayer. We also wanted to give the player the freedom to bring whoever they wanted into battle, whether it’s a team of five snipers or a balanced squad of different classes. Our biggest influence was XCOM we really wanted to give the feeling of managing a small army of diverse heroes that could represent you or your friends, rather than tie them to specific characters. There’s a lot new in SFH3 from the art style, to the revamped class system, to the way missions are handled. Each class in SFH3 also has a “Unique” version, so be on the look out for some returning favorites! With eight classes in SFH3 as opposed to the five in SFH2, it was very important for us to have them all be identifiable with unique costumes and color schemes.
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